And most are patches that are required for the mods to operate properly. Is there any way to check what mods are running *in-game* once it's been launched? Because clearly despite them being active according to the launcher, they're not active in-game. Try again, just restart the game/launcher. So I unsub from my mods, resub, reinstall Stellaris, oh. I launch the game, and my game is unmodded.
So I've been tearing my hair out trying to get mods to work with Stellaris after this new launcher was implemented.